Fulminous Software is a UK mobile game development company building casual, RPG, multiplayer, AR/VR, Roblox, and casino games on Unity 6, Unreal Engine 5, and Cocos2d-x. Cross-platform iOS + Android. AAA-quality graphics, robust monetisation, and live-ops support. From £12,000. Two-week agile sprint demos.
End-to-end mobile game development services from concept to App Store launch and beyond.
Bespoke 2D and 3D mobile games built from concept to launch. Unique gameplay mechanics, custom art direction, and platform-optimised performance.
One codebase deployed to iOS, Android, web, and consoles. 35-50% cost savings versus native dual builds. Unity and Unreal cross-platform expertise.
Stunning 2D and 3D art, character design, environment design, animations, VFX, and UI design that captivates players. From pixel art to AAA-quality.
Real-time multiplayer mobile games with matchmaking, leaderboards, guilds, voice chat, and anti-cheat. Photon, Mirror, Nakama, AWS GameLift.
Augmented reality and virtual reality mobile games. ARKit 7, ARCore, Niantic Lightship, Meta Quest, Apple Vision Pro. Location-based AR gaming.
Comprehensive monetisation strategy: in-app purchases, rewarded ads, subscriptions, battle pass, freemium, and real-money gaming (FCA-compliant).
AI integration for smarter NPCs, procedural content generation, dynamic difficulty, AI chatbots, and personalised gameplay. GPT-5, Claude, ML Agents.
Port existing games to mobile, modernise legacy mobile games, or migrate between engines (Unity to Unreal, Cocos to Unity). Zero data loss.
Player behaviour analytics, A/B testing, telemetry, crash reporting, and comprehensive QA across full device matrix. Game balancing data-driven.
Five reasons UK and global gaming studios choose Fulminous Software for mobile game development.
Senior game developers with 8+ years AAA mobile experience
Games built to scale from 1K to 10M+ players smoothly
Deploy once across iOS, Android, web, and consoles
Unity 6, Unreal 5, AI integration, AR/VR, real-time multiplayer
Concept, development, launch, LiveOps, and analytics
From concept to App Store launch — our proven six-stage workflow keeps your project on time and on budget.
Understanding your game idea, target audience, and goals
Storylines, characters, levels, mechanics, and art direction
Building the game in Unity 6 or Unreal Engine 5 with agile sprints
Full device matrix testing, balancing, performance optimisation
App Store and Google Play submission with ASO optimisation
Updates, events, balancing, and continuous improvement
Twelve genres covering the entire mobile gaming market — from hyper-casual viral hits to AAA RPGs.
Fast-paced, immersive experiences
Brain-challenging gameplay
One-tap mechanics, viral appeal
Story-driven, character progression
Realistic physics-based gameplay
FCA-compliant real-money gaming
Strategic multiplayer card games
Immersive AR + VR experiences
City builders, tycoons, life sims
E-learning & training games
Custom Roblox experiences
Real-time PvP and co-op
Transparent GBP pricing across four tiers. Choose the right scope for your gaming ambition and budget.
Hyper-casual, one-tap mechanics, single platform, basic monetisation.
Cross-platform arcade, puzzle, or strategy with custom art and monetisation.
RPG, multiplayer, advanced features, AAA-quality graphics, robust LiveOps.
MMO-scale multiplayer, casino RMG, AR/VR flagship, AAA console-quality.
The complete game development stack we deploy across mobile projects in 2026. Always current, always production-tested.
Three flexible engagement models to match your project complexity, timeline, and budget needs.
Ideal for well-defined game projects with clear deliverables, fixed timelines, and stable requirements. Milestone-based payments. Predictable budget.
Best for evolving game projects with shifting requirements. Pay only for hours used. Transparent billing with weekly progress reports.
Full game development team dedicated to your project for 3+ months. Direct collaboration with developers, artists, and designers.
Specialist gaming services across genres, platforms, and locations. Find the exact gaming expertise you need.
Custom Roblox experiences with Lua scripting, multiplayer, and monetisation
🎮Complete Roblox development service including ops and Robux economy
🛠️Bespoke custom game development across all platforms and genres
🌐HTML5, WebGL, and browser-based game development for engagement
🏙️London-based game development for UK studios and publishers
👨💻Hire dedicated game developers in London — Unity, Unreal, Cocos2d
🎰FCA-compliant casino game developers for slots, blackjack, poker
💬Free 60-minute discovery call and itemised GBP proposal
Real feedback from indie studios, gaming startups, and established publishers who shipped games with us.
Fulminous built our hyper-casual mobile game in 9 weeks from concept to App Store launch. Three million downloads in first six months. The team understood viral mechanics and monetisation balance perfectly. Best mobile game studio we've worked with.
Sarah L.
Founder, UK Gaming Studio
We needed a multiplayer mobile RPG with real-time PvP, guilds, and a complex economy. Fulminous delivered on Unity 6 with Photon networking and a custom backend. Now serving 280,000 daily active players with sub-100ms latency. Exceptional work.
James T.
CTO, Mobile Game Publisher
Built our FCA-compliant casino mobile game with slots, blackjack, and live dealer integration. Their compliance expertise saved us months of regulatory back-and-forth. Launch went smoothly and revenue exceeded our 12-month projections in week six.
Ben McCabe
CEO, UK Casino Gaming Operator
Common questions UK and global gaming entrepreneurs ask before starting a mobile game project.
Mobile game development in the UK costs £12,000–£45,000 for a simple casual or hyper-casual game, £45,000–£150,000 for mid-sized arcade or puzzle games with monetisation, £150,000–£450,000 for advanced multiplayer or RPG games, and £450,000–£2,000,000+ for AAA-quality mobile games with complex graphics, real-time multiplayer, AI integration, or AR/VR features. Most UK indie studios spend £45,000–£120,000 on their first commercial game. Ongoing LiveOps cost 20-30% of build cost annually.
We use industry-leading engines based on project needs: Unity 6 for cross-platform 2D and 3D games (most popular for mobile), Unreal Engine 5 for premium 3D and AAA-quality mobile games, Cocos2d-x for lightweight 2D games, Godot 4 for indie open-source games, and native engines (SpriteKit, SceneKit for iOS, native Android with OpenGL/Vulkan). We help you choose the right engine for your gameplay, performance, and budget.
We develop the full range of mobile game genres: casual and hyper-casual games, action and adventure, puzzle and strategy, RPGs, simulation and sports, racing games, casino and slot games (FCA-compliant), multiplayer online games (real-time, MMO scale), educational and serious games, Roblox games, and AR/VR mobile games using ARKit and ARCore.
Mobile game development time varies by complexity. Hyper-casual games take 6-12 weeks. Casual games take 3-6 months. Mid-tier arcade or puzzle games take 6-10 months. Advanced multiplayer or RPG games take 10-18 months. AAA-quality mobile games take 18-30 months. You see playable builds at the end of every two-week agile sprint.
Yes. Cross-platform mobile game development is one of our specialities. Using Unity 6 or Unreal Engine 5, we build one codebase deploying to iOS and Android with platform-specific optimisations. This saves 35-50% versus building two separate native games. Cross-platform games typically cost £35,000–£450,000. For premium native experiences requiring platform-specific features, we also build native iOS (Swift 6, SpriteKit) and Android (Kotlin 2.0+).
Yes. We implement multiple monetisation models: in-app purchases, rewarded video ads (AdMob, AppLovin MAX, IronSource, Unity Ads), interstitial and banner ads, subscription models, battle pass and season pass systems, freemium models with paywalls, real-money gaming (RMG) for casino games with full FCA and Gambling Commission compliance, and hybrid monetisation combining multiple revenue streams.
Yes. We build multiplayer mobile games using Photon Engine, Mirror Networking, Nakama, and custom WebSocket solutions. We handle matchmaking, real-time synchronisation, server-authoritative gameplay, anti-cheat systems, leaderboards, guilds and clans, voice chat integration, and scalable backend on AWS GameLift or Azure PlayFab. Real-time multiplayer mobile games typically cost £180,000–£700,000+.
Yes. We build AR mobile games using ARKit 7 (iOS), ARCore (Android), Niantic Lightship for location-based AR, and Unity AR Foundation. For VR we develop for Meta Quest, Apple Vision Pro, and PSVR2. AR mobile games typically cost £80,000–£350,000. Premium AR experiences with computer vision, persistent multiplayer AR, or hardware integration can exceed £500,000.
Yes. Roblox game development is one of our specialities. We build Roblox experiences using Lua scripting, Roblox Studio, and Robux economy integration. Simple Roblox games cost £8,000–£25,000. Mid-tier games cost £25,000–£75,000. Major branded experiences cost £75,000–£350,000+. See our dedicated Roblox game development services for more.
Yes. Our QA services include functional testing, performance testing (frame rate, memory, battery), full iOS and Android device matrix testing, network testing (offline play, reconnection, lag), security testing (anti-cheat, IAP security), localisation testing (multiple languages, currencies), and accessibility testing (WCAG 2.2 AA, controller support, colour blindness modes).
Yes. End-to-end App Store and Google Play submission including App Store Connect setup, Google Play Console setup, app rating certification (PEGI, ESRB, USK), IAP configuration, ASO (App Store Optimisation), eye-catching screenshots and gameplay videos, compelling multi-language descriptions, review handling, expedited release, and post-launch monitoring of crashes, ratings, and player feedback.
Yes. Our LiveOps services include regular content updates, seasonal events and limited-time offers, A/B testing, player retention analytics, community management and Discord integration, balancing patches based on telemetry, security and anti-cheat updates, iOS/Android OS update compatibility, and 24/7 emergency support. LiveOps packages start at £2,500 per month.
Free 60-minute concept consultation. Itemised GBP proposal within 5 business days. No commitment. Unity 6 / Unreal Engine 5 specialists. AAA-quality graphics. From £12,000.
Our offshore IT consulting services along with the AI-powered core helps top companies stay competitive, win new markets and increase shareholder value.